City Codes

A list of the City Codes in City, enforceable by Civil Protection and adhered to by the workforce.

Note: One cycle equals 2 minutes, or one hour in-game.

ANTI-CIVIL ACTIVITY LEVEL ONE
Low-level transgressions that cause minimal disruption to local peace and civil harmony. Deduct 2 Civic Deeds Issue malcompliance citation (re-education)

ANTI-CIVIL ACTIVITY LEVEL FIVE
Misdemeanors that could potentially cause civil unrest. Deduct 4 Civic Deeds Contain for 4 cycles.

95 ILLEGAL CARRYING
Contraband under this statute confirms eligibility for 95 ILLEGAL CARRYING.

• Non-sanctioned apparel; face coverings, refugee clothing, gas masks. • Tools; pliers, screwdrivers, scissors. • Infestation Control equipment; hazmat suits, Geiger counters, hoses. • Non-sanctioned consumables; narcotics, black-market cigarettes and food • More than 6 miscellaneous materials; scrap metal, cloth, cardboard, wire, components.

SOCIO-ENDANGERMENT LEVEL ONE
Acts that directly and significantly endanger socio-stability. Deduct 8 Civic Deeds Contain for 10 cycles.

69 POSSESSION OF RESOURCES
Contraband under this statute confirms eligibility for 69 POSSESSION OF RESOURCES.

• Improvised and melee weapons. • Armor; helmets, vests, protective padding. • Ammunition. • Combine technology and equipment; stimdoses, parts, energy cells. • Zipties • More than 5 articles of contraband deemed 95 ILLEGAL CARRYING.

SOCIO-ENDANGERMENT LEVEL FIVE
Divisive sociocidal counter-obeyance. Designate for permanent off-world relocation.